Calculus I › Integrals › full formula sheet

V = 2π ∫ab (radius)(height) dx
Say it: the volume equals 2 pi times the integral from a to b of the radius times the height, d x

The shell method

Spin vertical slices around a vertical axis — they unroll into cylindrical shells. Radius times height, times 2π.

Notation on this page: radius = distance from the slice to the axis; height = top(x) − bottom(x). Slices are parallel to the axis.

Before this lesson: Disk method · Area between curves

Where it comes from

The problem: revolve the region under y = x² on [0, 2] around the y-axis. Disks would need horizontal slices — and the radius as a function of y, x = √y, with the region’s left edge at x = 0… doable, but awkward. Instead, keep the natural vertical slices: each one, revolved, sweeps out a hollow cylinder — a shell, like a paper-towel tube.

Unroll one shell mentally: cut it vertically and flatten it. You get a slab whose length is the circumference 2π·radius, whose height is the slice’s height, whose thickness is dx:

Before reading on: unroll a thin cylindrical shell of radius r, height h, thickness dx into a flat slab. Before reading: what are the slab’s three dimensions — and its volume?

shell volume
≈
(2π · radius) · height · dx
Length = circumference 2πr (unrolled), times height, times thickness. That is where the 2π lives — it is not decoration.

The judgment call — shells vs disks — is about slice direction vs axis direction:

slices ∥ axis
⇒
shells: V = 2π∫ (radius)(height) dx
Vertical slices + vertical axis (or horizontal + horizontal): each slice sweeps a tube. This page.
slices ⊥ axis
⇒
disks/washers: V = π∫ R² dx
Vertical slices + horizontal axis: each slice sweeps a disk. Previous pages.

Practical rule: pick the method that keeps the integrand in the original variable. If revolving around the y-axis would force you to invert y = x² into x = √y for disks, shells let you stay in x.

Derivation

Partition [a, b] into vertical strips; revolve each strip; unroll each tube into a slab; sum and limit.

strip i
≈
2π · ri · hi · Δx
Step 1 — one shell. The strip at xi (height hi, width Δx) revolves into a tube of radius ri. Unrolled: circumference × height × thickness.
V
≈
Σ 2π · ri · hi · Δx
Step 2 — nest the shells. The tubes nest inside each other like Russian dolls, filling the solid.
V
=
2π ∫ab (radius)(height) dx
Step 3 — limit. As Δx → 0 the sum becomes the integral; 2π factors out. ∎

Radius and height, precisely: radius = distance from the slice (at position x) to the axis — for the y-axis, radius = x; for x = −1, radius = x+1; for x = 4 (region left of it), radius = 4−x. Height = top(x) − bottom(x), exactly as in area-between-curves.

How to use it

Before reading on: vertical slices revolved about the y-axis make shells; about the x-axis they make washers. Before reading: for the region between y = x and y = x2 on [0,1] revolved about the y-axis, which does a vertical slice give — and why?

The procedure, every time:

  1. Check the geometry: slices parallel to the axis → shells. (If perpendicular is easier, use disks/washers instead — both give the same volume.)
  2. Radius = distance from slice to axis. y-axis → x. Line x = −1 → x+1. Line x = 4 (region to its left) → 4−x. Always a distance: non-negative.
  3. Height = top(x) − bottom(x). For a region under one curve above the axis, height = f(x).
  4. Compute 2π∫(radius)(height)dx. Keep the 2π outside.
  5. Cross-check with washers when feasible — two methods, one volume. (Example 1 below does exactly this.)
Common mistake: using radius = x when the axis is x = 2 (region left of it). The distance from the slice at x to the axis x = 2 is 2−x, not x. Radius is always measured to the axis you actually rotate around.

Worked examples

Four problems, easiest first. In each one, read every step — the why of each move is the lesson.

Example 1 — the basic move: y = x² on [0, 2], about the y-axis

  1. Radius: distance from slice x to the y-axis: radius = x. Height: x² − 0 = x².
  2. Set up: V = 2π∫02 x·x² dx = 2π∫02 x³ dx.
  3. Integrate: 2π[x⁴/4]02 = 2π·4 = 8π.
  4. Cross-check with washers (dy): at height y, x runs √y→2: V = π∫04 (4−y) dy = π[4y − y²/2]04 = π(16−8) = 8π. Matches ✓ — two methods, one volume.
Your turn: y = x2 on [0, 1], about the y-axis. Find V.

Answer: π/2

Radius x, height x2: V = 2π∫01 x·x2 dx = 2π∫01 x3 dx = 2π/4 = π/2. Cross-check with washers (dy): at height y, x runs √y→1: V = π∫01 (1−y) dy = π/2. ✓

Example 2 — cylinder minus cone: y = x on [0, 3], about the y-axis

  1. Radius = x, height = x. V = 2π∫03 x·x dx = 2π∫03 x² dx.
  2. Integrate: 2π[x³/3]03 = 2π·9 = 18π.
  3. Geometry check: at height y, x runs y→3 — the solid is a cylinder (r = 3, h = 3, volume 27π) minus a cone (r = 3, h = 3, volume 9π): 27π − 9π = 18π. Matches ✓
Common mistake: calling this solid “a cone” and answering 9π. The region under y = x (between curve and x-axis) revolved about the y-axis is cylinder-minus-cone, not a cone — the washers have outer radius 3, not y.
Your turn: y = x on [0, 2], about the y-axis. Find V.

Answer: 16π/3

Radius x, height x: V = 2π∫02 x2 dx = 2π[x3/3]02 = 16π/3. Geometry: cylinder (r = 2, h = 2, volume 8π) minus cone (r = 2, h = 2, volume 8π/3): 8π − 8π/3 = 16π/3. ✓

Example 3 — shifted axis: y = x² on [0, 1], about the line x = −1

  1. Radius: distance from slice x to x = −1: radius = x − (−1) = x + 1. Height = x².
  2. Set up: V = 2π∫01 (x+1)·x² dx = 2π∫01 (x³+x²) dx.
  3. Integrate: 2π[x⁴/4 + x³/3]01 = 2π(1/4 + 1/3) = 2π(7/12) = 7π/6.
  4. Sanity check: shifting the axis away from the region fattens every shell (radii 1→2 instead of 0→1) — 7π/6 ≈ 3.67 vs the about-y-axis version π/2 ≈ 1.57. Bigger, as expected. ✓
Your turn: y = x on [0, 1], about the line x = −1. Find V.

Answer: 5π/3

Radius: distance from slice x to x = −1: x + 1. Height x. Set up: V = 2π∫01 (x+1)x dx = 2π∫01 (x2+x) dx = 2π[x3/3 + x2/2]01 = 2π(5/6) = 5π/3. Sanity: radii 1→2 (fatter than about the y-axis), so 5π/3 ≈ 5.24 > 2π/3 ≈ 2.09. ✓

Example 4 — height is top−bottom: region between y = x and y = x² on [0, 1], about the y-axis

  1. Radius = x. Height = top − bottom = x − x² (the area-between-curves gap).
  2. Set up: V = 2π∫01 x(x−x²) dx = 2π∫01 (x²−x³) dx.
  3. Integrate: 2π[x³/3 − x⁴/4]01 = 2π(1/3 − 1/4) = 2π(1/12) = π/6.
  4. Cross-check with washers (dy): at height y, x runs y→√y: V = π∫01 ((√y)² − y²) dy = π∫01 (y−y²) dy = π(1/2 − 1/3) = π/6. Matches ✓
Common mistake: using height = x² (the bottom curve) instead of the gap x−x². Height is always top minus bottom — the shell’s height is the region’s height, not one curve’s.
Your turn: Region between y = x2 and y = x3 on [0, 1], about the y-axis. Find V.

Answer: π/10

Radius x; height = top − bottom = x2 − x3. Set up: V = 2π∫01 x(x2−x3) dx = 2π∫01 (x3−x4) dx = 2π[x4/4 − x5/5]01 = 2π(1/20) = π/10. Sanity: a thinner region than the x-vs-x2 one, so π/10 < π/6. ✓

Memorization tips

  • Say it aloud: “two-pi radius height dee-x.” All four factors, in order — forget one and the units break.
  • Parallel → shells, perpendicular → disks: hold your hand parallel to the axis (tube) vs across it (disk). The gesture is the judgment call.
  • Radius is a distance: always measured to the actual axis. Axis x = a → |x−a| with the correct sign for your region.
  • Height is top−bottom: the area-between-curves gap rides again. One curve’s height is not the region’s height.
  • The unroll picture: circumference × height × thickness. If the 2π ever feels mysterious, unroll the tube.
  • Cross-check with washers: when both methods are feasible, they must agree. Two roads, one volume — use the second as a check on the first.

Final challenge

Five mixed questions — shifted axes, the height trap, and shells-vs-disks judgment. Score 5/5 and shells are yours.

← Back to the Calculus I formula sheet

How to learn a formula here

  1. Read each section in order — every section ends with a short quiz. Take it before moving on; the questions test exactly what you just read.
  2. Work the examples with the answers covered, then uncover one step at a time and compare.
  3. Finish with the final challenge — five mixed questions including the classic traps.
  4. Retake what you miss — every quiz reshuffles each attempt, and every answer explains itself.

Frequently asked questions

What is the shell method?

Revolve vertical slices around a vertical axis: each slice becomes a cylindrical shell of radius = distance to the axis, height = top − bottom, thickness dx, volume 2π·radius·height·dx. Integrate: V = 2π∫ab(radius)(height) dx.

When do I use shells instead of disks?

Shells when the slices are parallel to the axis of rotation (vertical slices + vertical axis); disks/washers when slices are perpendicular. Pick whichever keeps the integrand in the original variable.

Where does the 2π come from?

Unroll the shell: it’s a slab with length = circumference 2π·radius, height = height, thickness = dx. Volume = 2π·radius·height·dx.

What is the radius when the axis is x = −1?

radius = x − (−1) = x + 1: the distance from the slice at position x to the axis. For axis x = a, radius = x − a (region right of axis) or a − x (region left of axis).

What is the height of the shell?

top(x) − bottom(x), exactly as in area-between-curves. For a region under y = f(x) above the x-axis, height = f(x).

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