Physics I: Mechanics › Kinematics › full formula sheet
Tangential quantities
The bridge between spinning and moving — how a wheel’s rotation becomes the road speed of its rim.
v is the tangential (rim) speed (m/s), at the tangential acceleration (m/s²), ω angular velocity (rad/s), α angular acceleration (rad/s²), r the radius. Radians required.
Before this lesson: Angular kinematics
Where it comes from
Two bugs ride a spinning record — one near the center, one near the edge. Same angular velocity ω (they stay on the same spoke), yet the outer bug is hauling: it covers far more vinyl per second. The wheel’s spin is one number; the speed you’d feel standing at each radius is another. Tangential quantities translate between them.
This is also how cars work: the engine spins the axle at ω, and the tire’s rim moves at v = ωr — which, for rolling without slipping, is the car’s speed.
Derivation
Start from arc length — the distance a point at radius r actually travels — and differentiate. Each derivative peels off one more tangential quantity:
The full picture: every point on a spinning body has two accelerations — tangential at = αr (along the motion, from speeding up) and centripetal ac = ω²r (inward, from turning). Uniform spin (α = 0) leaves only the centripetal one.
How to use it
The procedure, every time:
- Identify r. Which radius? The rim, the bug’s spot, the tire — the point whose motion you care about.
- Get ω in rad/s (convert from rpm first!). Then v = ωr.
- Get α in rad/s², then at = αr — the rate the rim speed is changing.
- Don’t forget the inward partner: ac = ω²r always acts too. at changes the speed; ac changes the direction.
Rolling without slipping
Tire r = 0.33 m spinning at ω = 90 rad/s → v = 29.7 m/s (≈ 107 km/h). The speedometer is just an ω-meter in disguise.
Worked examples
Four problems, easiest first. In each one, read every step — the why of each move is the lesson.
Example 1 — the basic move: wheel r = 0.4 m, ω = 10 rad/s
- List givens. r = 0.4 m, ω = 10 rad/s.
- Apply v = ωr. = 10 · 0.4 = 4 m/s.
- Picture it. The rim sweeps 4 meters of arc every second — while the hub doesn’t translate at all.
- Units. (rad/s)·m = m/s ✓ (radians are dimensionless).
Your turn — r = 0.25 m, ω = 8 rad/s. Rim speed?
Answer: 2 m/s. 8 · 0.25 = 2 m/s.
Example 2 — speeding up: α = 2 rad/s², r = 0.5 m
- List givens. α = 2 rad/s², r = 0.5 m.
- Apply at = αr. = 2 · 0.5 = 1 m/s².
- Read it. Every second, each rim point’s tangential speed grows by 1 m/s — along the tangent, in the direction of spin.
- And the inward part? If ω = 6 rad/s right now, ac = 36 · 0.5 = 18 m/s² inward — much bigger, and perpendicular.
Your turn — α = 4 rad/s², r = 0.2 m. Tangential acceleration?
Answer: 0.8 m/s². 4 · 0.2 = 0.8 m/s² along the tangent.
Example 3 — the record: 33⅕ rpm, r = 0.15 m
- Convert first! ω = 33.333 · 2π/60 ≈ 3.4907 rad/s.
- Rim speed: v = 3.4907 · 0.15 ≈ 0.524 m/s.
- Sanity via circumference: 33.333 rev/min = 0.5556 rev/s; each rev is 2π·0.15 = 0.9425 m; 0.5556 · 0.9425 = 0.5236 m/s ✓.
- The lesson, twice: convert before the formula, and the circumference route agrees — two independent paths, one answer.
Your turn — 45 rpm record, r = 0.12 m. Rim speed?
Answer: 0.566 m/s. ω = 45 · 2π/60 = 4.7124 rad/s; v = 4.7124 · 0.12 ≈ 0.566 m/s.
Example 4 — the inward partner: ω = 0.8 rad/s, r = 6 m
- Tangential speed first: v = 0.8 · 6 = 4.8 m/s.
- Centripetal: ac = ω²r = 0.64 · 6 = 3.84 m/s², inward.
- Compare with v²/r: 23.04/6 = 3.84 m/s² ✓ — same answer, two forms.
- Feel it. ~0.4 g inward — a brisk merry-go-round, holding on required.
Your turn — ω = 1.5 rad/s, r = 2 m. Centripetal acceleration?
Answer: 4.5 m/s² inward. 1.5² · 2 = 2.25 · 2 = 4.5 m/s².
Memorization tips
- Say it aloud: “tangential speed is omega times r.” Spin × radius = road speed.
- r is the lever. Same ω, bigger r → bigger v, bigger at, bigger ac. Radius multiplies everything.
- Two accelerations, two jobs: at = αr changes the speed (along motion); ac = ω²r changes the direction (inward). Name which one the question asks for.
- Convert before you compute. rpm → rad/s (×2π/60), degrees → radians (×π/180). The formulas only speak radians.
- v = ωr grows with r — if your expression shrinks with radius, you divided by mistake.
- Rolling without slipping: vcar = ωwheelrtire. The speedometer is an ω-meter in disguise.
Final challenge
Five mixed questions — basics, applications, and the traps, all in one. Score 5/5 and Tangential quantities is yours.
← Back to the Physics I formula sheet
How to learn a formula here
- Read each section in order — every section ends with a short quiz. Take it before moving on; the questions test exactly what you just read.
- Work the examples with the answers covered, then uncover one step at a time and compare.
- Finish with the final challenge — five mixed questions including the classic traps.
- Retake what you miss — every quiz reshuffles each attempt, and every answer explains itself.
Frequently asked questions
What is the difference between tangential and angular velocity?
Angular velocity omega (rad/s) is the spin rate — same for every point on a rigid body. Tangential velocity v = omega r (m/s) is the actual linear speed of a point at radius r — bigger farther out. Same spin, different speeds.
What is tangential acceleration?
a_t = alpha r: the rate at which a point's tangential speed changes, directed along the tangent. It's nonzero only while the spin rate changes (alpha != 0) — e.g. a wheel spinning up.
How do tangential and centripetal acceleration differ?
Tangential acceleration (alpha r) points along the motion and changes the speed; centripetal acceleration (omega^2 r) points inward and changes the direction. A spinning-up wheel has both, perpendicular to each other.
Why do the formulas need radians?
They come from s = r theta, which holds only when theta is in radians. Plug in degrees or rpm and every answer is wrong — convert first, compute second.
How does v = omega r explain a car's speed?
For rolling without slipping, the tire's contact point is instantaneously at rest, so the axle (and car) moves at the rim's tangential speed: v_car = omega_wheel x r_tire. Spin the wheels faster, drive faster — linearly.
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